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Last First Snow

ebook
1 of 1 copy available
1 of 1 copy available

From the co-author of the viral New York Times bestseller This is How You Lose the Time War.

"Brilliant, elegant, epic, astonishing, smart, gritty.... another wondrous visit to the fantastic world of the Craft Sequence." —Ken Liu, author of The Grace of Kings
Max Gladstone's Craft Sequence chronicles the epic struggle to build a just society in a modern fantasy world.
Forty years after the God Wars, Dresediel Lex bears the scars of liberation-especially in the Skittersill, a poor district still bound by the fallen gods' decaying edicts. As long as the gods' wards last, they strangle development; when they fail, demons will be loosed upon the city. The King in Red hires Elayne Kevarian of the Craft firm Kelethres, Albrecht, and Ao to fix the wards, but the Skittersill's people have their own ideas. A protest rises against Elayne's work, led by Temoc, a warrior-priest turned community organizer who wants to build a peaceful future for his city, his wife, and his young son.
As Elayne drags Temoc and the King in Red to the bargaining table, old wounds reopen, old gods stir in their graves, civil blood breaks to new mutiny, and profiteers circle in the desert sky. Elayne and Temoc must fight conspiracy, dark magic, and their own demons to save the peace-or failing that, to save as many people as they can.
Set in a phenomenally built world in which lawyers ride lightning bolts, souls are currency, and cities are powered by the remains of fallen gods, Max Gladstone's Craft Sequence introduces readers to a modern fantasy landscape and an epic struggle to build a just society.
Also Available by Max Gladstone:
The Craft Sequence
1. Three Parts Dead
2. Two Serpents Rise
3. Full Fathom Five
4. Last First Snow
5. Four Roads Cross
6. Ruin of Angels
The Craft Wars
1. Dead Country
2. Wicked Problems

Last Exit
Empress of Forever

This is How You Lose the Time War (with Amal El-Mohtar)
At the Publisher's request, this title is being sold without Digital Rights Management Software (DRM) applied.

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    • Publisher's Weekly

      Starred review from April 13, 2015
      Gladstone adds to his outstanding Craft sequence with a tense legal thriller (the first volume chronologically, but the fourth one published) centered on the Skittersill Rising, an event that sets the scene for
      the events of 2013’s Two Serpents Rise. Twenty years after
      the defeat of the gods of the land called Dresediel Lex, Craftswoman and lawyer Elayne Kevarian attempts to broker a land management deal for the Dresediel Lex neighborhood of Skittersill. Interested parties include the King in Red, a conqueror of gods; landholder Tan Batac; and priest Temoc Almotil. An encampment of protesters, defiant in the face of impending gentrification, complicates matters. As the specter of civil unrest looms, Elayne navigates old enmities, conspiracy, and rampant greed. Meanwhile, Temoc is torn between his responsibilities to the protestors who
      look to him for leadership, and his love and devotion to his wife and young son. Gladstone’s gift for vivid storytelling, his deep empathy for his characters, his sly satire of current socioeconomic issues, and the rich, diverse world of his novels have become reliable pleasures, always enthralling and somehow consistently improving with every book.

    • Library Journal

      June 15, 2015

      The God wars are over, and now Craftsmen rule over the city-state of Dresediel Lex. Lawyer Elayne Kevarian is brought in on a contract dispute between the Red King, ruler of the city, and Tan Batac, a businessman seeking permission to redevelop the slum called Skittersill. Elayne believes she has a fair deal worked out, but a judge orders her back to the Skittersill to include the residents in the negotiations. The Skittersill might be a slum, but it houses thousands of people who want to fight for their homes. They choose as their negotiator Temoc Almotil, a priest of the old gods. VERDICT This latest series entry (after Full Fathom Five) serves as a prequel and takes place before Three Parts Dead. A bizarrely triumphant blending of lawyers with gods, magic, and faith, Gladstone's book transfixes modern socioeconomic issues such as gentrification but never neglects the magic in his worlds.[See Prepub Alert, 2/2/15.]--MM

      Copyright 2015 Library Journal, LLC Used with permission.

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