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Master Artificer

ebook
1 of 1 copy available
1 of 1 copy available

What if you held the power of a god, but you couldn't control it?

Annev has avoided one fate. But a darker path may still claim him . . .

After surviving the destruction of Chaenbalu, new mysteries and greater threats await Annev and his friends in the capital city of Luqura. As they navigate the city's perilous streets, Annev searches for a way to control his nascent magic and remove the cursed artifact now fused to his body.

But what might removing it cost him?

As Annev grapples with his magic, Fyn joins forces with old enemies and new allies, waging a secret war against Luqura's corrupt guilds in the hopes of forging his own criminal empire. Deep in the Brakewood, Myjun is learning new skills of her own as apprentice to Oyru, the shadow assassin who attacked the village of Chaenbalu—but the power of revenge comes at a daunting price. And back in Chaenbalu itself, left for dead in the Academy's ruins, Kenton seeks salvation in the only place he can: the power hoarded in the Vault of Damnation . . .

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    • Kirkus

      April 1, 2021
      Choosing his own path could make him a hero. Or a monster. Annev is on the run. His village destroyed, he and a few friends are looking for a new place in the world. But Annev is being pursued by a monstrous assassin, and he has to find a way to remove the Hand of Keos, the prosthetic hand that once belonged to an evil god and is now attached to his own body. In the recent battle, this artifact released a torrent of flame that killed Annev's old headmaster and burned the headmaster's daughter, Myjun, whom he once loved. But the farther the group gets from home, the more complications they encounter in the wider world--slave traders, necromancers, magicians who worship ancient gods. Meanwhile, Annev has managed to make two new enemies, both determined to kill him: Kenton, a fellow student he burned with magical liquid, and Myjun, who's now wearing a magical mask that feeds on pain. All the elements of a satisfying fantasy epic are here--a young hero pushed to the brink, ancient prophecies beginning to come true, rogues and thieves and mysterious women in cloaks--but the narrative gets bogged down in exposition at almost every turn. Characters are constantly explaining to each other how the complicated magic system works or what the political situation is. Annev's goal keeps getting lost in the shuffle as multiple new characters are introduced, each with their own side quests to explore. Compelling themes and gripping fight scenes can't save this fantasy from excessive focus on worldbuilding details.

      COPYRIGHT(2021) Kirkus Reviews, ALL RIGHTS RESERVED.

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  • English

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